Saturday, August 26, 2006

Creating a City of Myst

After having established the style of the adventures we needed a city. Since we were using Hero System to represent the characters I acquired a copy of Vibora Bay - a Hero Games source book depicting an east-coast metropolis with a flare for the mystical. The book was mostly useful in saving me the actual city-planning work; almost none of its other contents were used. The technology level in the campaign was set to that of a typical superhero comic-book: extreme material engineering, energy barriers and magnetic field generators are all common, though they are only employed by those with a lot of money. As for the level of publicity the mystic end of things received it was agreed that it was sort of a modern society taboo - every citizen of Vibora Bay has witnessed a preternatural occurrence, most of them believe in realities beyond our senses, but very few discuss it openly. The fringe subcultures who do are treated just the way new-age followers are treated in modern society today.



0 Comments:

Post a Comment

<< Home