Monday, September 18, 2006

NPC: Declan DeLight

This is the first of a line of posts about NPC, allowing players to comment about these characters and helping readers make sense of the story. Naturally enough, I picked DeLight to start with.
Originally, City of Myst was designed as a setting to play DeLight in and when I became the Storyteller I decided to keep him as a guide\mentor who would usher the players' characters into the mystical happenings in the city.
Declan DeLight is an Irishman in his early thirities who has been studying and working in Vibora Bay as an archaeologist, a curator, and antique dealer for over a decade. He became involved in the mystical world after an incident while on a dig in Ireland. He discovered an old hidden chamber, touched the door, and woke up from a coma eight-months later covered in strange celtic tattoos. When he eventually made it back to that chamber he managed to unlock the door and found an ancient book inside, which he called 'the Tome'. Since then he's been hunted by his university chum, Armand, who wants the secrets in the book, though none of them knows where it came from or how to read it.
Since the incident DeLight discovered he is protected by a greenish aura whenever he is in danger. However, he had no control over this force and at times it would fail to protect him. DeLight then began to think there is a purpose or a directing force behind his powers, as he noticed that every time the green light failed to show the consequences had taken him on a new direction. He paired with Fran Drake, a technological genious who provided him with specialised firearms, hardenning foam bullets, and other gadgets and started confronting mystical forces threatening the city, using his massive connections and his antique-dealing business as a front. They built their base in the basement of a Midtown building next to an industrial plasma incinerator, in which the Tome, also protected in the same invincible green light, floats silently.

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